Hitpoints: OSRS Ironman guide
Rises on its own with any combat (1/3 of combat xp).
⚔ Open in the interactive guide
Ironman tips
- Do not train it directly. It rises with Attack/Strength/Ranged/Magic.
- Quests with HP xp: Nature Spirit, Witch's House, Monkey Madness I.
Level progression (1-99)
1→ 99
Normal combat [wiki]
💡 It keeps pace with your other combat skills. 99 HP gives you lots of room at bosses.
📍 Wherever you train combat
Quests with xp
| Quest | Reward | Requirements |
|---|---|---|
| Witch's House | 6,325 Hitpoints | None |
| Nature Spirit | 2,000 Hitpoints | Priest in Peril |
| Monkey Madness I | 35,000 (Str/HP) | The Grand Tree |
Temporary boosts
| Item | Boost | How to get it (ironman) |
|---|---|---|
| +2 to +16 over max | Herblore 81 | |
| +3 to +22 over max | Fishing 82 / Cooking 84 | |
| +4 to +17 over max (lowers Att/Str/Def/Rng/Mag) | Tombs of Amascut (supplies bag) |
AFK methods
| Level | Method | XP/h | AFK | Note |
|---|---|---|---|---|
| 1 | Ammonite / Sand crabs | ~100k | 10 min | Fossil Island / Hosidius. No real damage. |
| 60 | Nightmare Zone (melee) | ~105k | 20 min | Absorptions + rock cake. |
| 70 | Nightmare Zone (ranged) | ~150k | 20 min | Absorptions + rock cake. |
| 60 | Sulphur Nagua | ~120k | 10 min | Varlamore (Cam Torum). |
| 75 | Desert bandits | ~130k | 17 min | With a Zamorak/Saradomin item equipped. |
| 70 | Vyrewatch Sentinel | ~54k | 17 min | Darkmeyer, blood shard drops. |
| 80 | Maniacal monkeys (chinning) | ~500k | 10 min | MM2 tunnels. Chins from Hunter. |
Sources on the OSRS Wiki
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