ES

Kree'arra: how to defeat it (Ironman guide)

Armadyl general. Airborne: ranged or magic only. Ranged tornado up to 69 on the whole room and a 21 magic tornado (rolls against your ranged defence). Protect from Missiles always. Crossbow + Mith grapple and 40 KC (or an Ecumenical key).

⚔ Open in the interactive guide

Kree'arra

Kree'arra
Tier
Mid
Combat level
580
Style
Ranged
Requirements
70 Ranged + mith grapple/crossbow. GWD. 40 Armadyl kc or Ecumenical key
Why kill it as an Ironman
Armadyl chestplate/chainskirt/helmet, Armadyl crossbow, hilt. Base for Masori.
Loot
The live drop table (wiki rates) and the drop simulator are in the app. ⚔ Open in the interactive guide

Mechanics: what hits you and what to pray

Armadyl general. Airborne: ranged or magic only. Ranged tornado up to 69 on the whole room and a 21 magic tornado (rolls against your ranged defence). Protect from Missiles always. Crossbow + Mith grapple and 40 KC (or an Ecumenical key).

Left icon: what hits you. Right icon: what to pray.

→
Grey tornado
Ranged up to 69 on everyone and knocks you back 1 tile unless in a corner. Protect from Missiles always or you die fast.
→
Blue tornado
Magic (21) that rolls against your ranged defence. Don't swap prayer: tank it with ranged armour.
→🚫
Talons
If you're not targeting him he closes in and swipes (26). Walk under after every shot: he attacks every 3 ticks, you every 4-5.
⚠→🔄
Bodyguards
Kilisa (melee 15) is the only threat; Skree (mage 16) misses and Geerin (ranged 25) is prayed against. Kree down: blowpipe Skree, stack Kilisa and Geerin and Blood Barrage.

Step by step

  1. Trollheim, rope into GWD. 40 Armadyl KC (aviansies, slow) or an Ecumenical key. Cross with a crossbow + Mith grapple.
  2. Enter with Protect from Missiles. Solo: south-west corner so Kree and Kilisa line up on you.
  3. Chinchompas on Kilisa (the AoE hits Kree ignoring his defence), clicking Kree off-tick so he doesn't melee you. Or Bowfa/Tbow directly.
  4. Walk under Kree after every shot. If Kilisa dies first, bow or crossbow on Kree.
  5. Kree down: blowpipe Skree; stack Kilisa and Geerin and Blood Barrage. Bones to peaches (32 HP), manta rays from the minions. Repeat.

Key gear

Bow of FaerdhinenBow of FaerdhinenToxic blowpipeToxic blowpipeCrystal helmCrystal helmCrystal bodyCrystal bodyCrystal legsCrystal legsAva's assemblerAva's assemblerNecklace of anguishNecklace of anguish

Typical inventory

Mith grapple
Bronze crossbow
Ecumenical key
Ranging potion(4)2
Saradomin brew(4)6
Super restore(4)8
Bones to peaches (tablet)

Mith grapple · Bronze crossbow · Ecumenical key · Ranging potion(4) x2 · Saradomin brew(4) x6 · Super restore(4) x8 · Bones to peaches (tablet)

Ironman tips

  • 💡 Red/Black chinchompas (Hunter) are the strongest without a Tbow: AoE damage regardless of his huge defence. Slayer helm (i) on an aviansie task gives 15%.
  • 💡 A staff that autocasts Ancients (Blood ancient sceptre, Kodai) and Blood Barrage runes: healing off the minions saves a lot of food.
  • 💡 Tbow only beats Bowfa with 2 of 3: Masori body (f), chaps (f) or Dragon arrows.

Wiki images and videos

Tap a video to play it. Source: OSRS Wiki (CC BY-NC-SA 3.0).

Guide summarised from the OSRS Wiki strategies (CC BY-NC-SA 3.0). Icons and images: OSRS Wiki. In the app: live drop table, drop simulator, map and Set builder with this boss as target.

Other bosses

Early

Mid

Late

Endgame